
Scene 1 (Duration: 8s) MASTER CONSISTENCY LOCK — Use the uploaded boy and game-machine reference image as the PRIMARY visual reference. Preserve the exact same cute fictional 3D cartoon boy, yellow hoodie, blue denim shorts, red-and-white sneakers, toy hammer, giant transparent ball machine, red button, blue tray, indoor playroom, colors, proportions and premium 3D cartoon style. No redesigns or substitutions. Begin with the boy standing beside the machine while the blue tray is completely empty and the machine's built-in display is blank. The boy smiles directly at the camera, raises the same toy hammer and clearly says, “Let’s learn numbers one to ten!” His lip movement must perfectly match the words. He points toward the empty tray and then toward the red button to introduce the game. No subtitles, captions or floating text. Add cheerful educational music and a soft game-start chime. End with the boy holding the hammer beside the empty tray, ready to begin.